Provides specific tricks for game optimization including bitmaps versus vectors, and details game performance enhancement ideas.Explains advanced topics in an easy-to-understand way, such as physics, collision detection, and more.Covers the essential elements of good game design, including challenge, reward, plot, story, and motivation.After completing these projects, you’ll be ready to produce your own high-quality games, and you’ll have the skills needed to take on more complex games. As you work through the book, you’ll create eight fun games as you learn and apply the tools of Flash. The entire development process is covered, from design, story and character development, to the physics and motion of a game, audio issues, optimization, and deployment. Intended for both game and Web developers, Macromedia Flash MX 2004 Game Development teaches developers how to maximize Flash for the creation of online and standalone games. The use of vector graphics also makes the games scalable for any resolution from full screen to cell phone. With its quick download time, cross-platform deployment, ease of use, and power, Flash is quickly becoming the program of choice or online game development. Creating games with Macromedia Flash MX 2004 is a rewarding endeavor for aspiring and seasoned programmers alike.
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